Flush Productivity and Conspiracy Theories With Unique and Vibrant Design

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“We were able to meet each employee’s specific needs as well as create a lovely collaboration area for the team.”

Department Manager, David H.

Customizing health resources and surroundings to fit employee and cultural performance needs by solving for: food cravings, response to lighting, sleep and rest, noise level cravings, response to odors, workplace role and tasks, active listening, and textural joint pressure response.

CASE STUDY

Workplace Observations identified a team of eight recently relocated from separate cubicles into a large working space without dividers.

Observation of Individuals identified complaints including sound, noise, and not “feeling like” working within a task-specific time-frame. The Director overseeing this group noticed their productivity reduced one month after the move.

Following verbal and physical assessments of two out of eight employees, plus an environmental assessment, the team was identified to be suffering from Presenteeism.

Presenteesim

This is a condition of poor productivity when working at times of illness (Bodin et al 2009). Workers that perceive they are in an unsupportive environment demonstrate an increase in insecurity. This condition relates to decreased immune response relatable to chronic stress. Future and health and absenteeism are connected to Presenteeism.

RESULTS

Self-advocacy

Facilitation of WholeBeSM Performance and Design toolkits facilitating identification of short-term and long-term goals. Identification of current behavioral barriers to goal achievements. Implemented 180 day plan of action with priority short-term goal. Interdependently achieved behavior changes of 3 short-term goals within set time frame.

Awareness

Facilitated sensory modulation assessment to each individual for identification then implementation of individualized sensory-based needs within workplace setting. Team disclosed sensory regulation preferences then collaborated on sensory strategies to implement within work space. Over four weeks individual and team accountability improved 60%. Reports individuals “grew into empathy” as a new team dynamic.

Design

GIG Design Coach collaborated with Team Director on creative modification of current furnishings to improve productivity based on sensory assessments. Furnishing placement based on temperature, lighting, noise, and visual stimulus needs per individual. Productivity improved the first week by 15%. Over 90 days productivity improved by 80%.

Bergström, G., Bodin, L., Hagberg, J., Lindh, T., Aronsson, G., & Josephson, M. (2009). Does sickness presenteeism have an impact on future general health? International Archives of Occupational and Environmental Health, 82, 1179–1190. doi:10.1007/s00420-009-0433-6[/su_column]